"The Universe Generator System."

The authors

All this people live currently in Chile!



Max Celedon Collins Model mesh structure, model matrix updates, universe display, terrain generator, LOD, geomorphism and collision detection, lensflare&Sun, sky, fake water, and dynamic water with reflections, pixel buffers, camera transitions and fade, volumetric stenciled shadows, Fire, motion blur, textures, procedural and fractal trees.
Cesar Hernandez First general base code and class model, full matrix, vector and quaternions support, space class, animated models, camera and camera panning, grass generator, DOF effect.
Franco Catrin Particle infrastucture, autoconf and RPM distribution, eventhandlers and basic scripting


Webmaster:hydefus@inf.utfsm.cl at Xinitry Inc.
Ultima actualización : 3-Jul-2004 10:30 CLT